Ben Faulkner

Jamin Games
Project Experience

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Lead Campaign - Lead Designer - Lead Gameplay

Creative Director / Level Designer / Manager

  • Wrote all documentation

    • (Proposal, GDD, Narrative, Script, Feature Briefs, Milestone plan)

  • Designed specifically for VR

  • Systems first Game Design

  • First ever recipient of the AIV Senior Research Fellowship

Level Designer / Systems Designer / Scripter

  • Designed  all systems around core gameplay pillars

  • Scripted all mechanics / sequences

  • Balanced costs for varied gameplay

  • Wrote all documentation 

Producer / Lead Designer / Creative Director

  • Designed  systems to direct learning

  • Intuitive touch design for mobile (for older aged players)

  • Extensive cultural research and inclusive representation

  • Used mechanics as metaphor throughout

Lead Campaign - Lead Designer - Lead Gameplay

Creative Director / Level Designer / Manager

  • Wrote all documentation

    • (Proposal, GDD, Narrative, Script, Feature Briefs, Milestone plan)

  • Designed specifically for VR

  • Systems first Game Design

  • First ever recipient of the AIV Senior Research Fellowship

Level Designer / Systems Designer / Scripter

  • Designed  all systems around core gameplay pillars

  • Scripted all mechanics / sequences

  • Balanced costs for varied gameplay

  • Wrote all documentation 

Producer / Lead Designer / Creative Director

  • Designed  systems to direct learning

  • Intuitive touch design for mobile (for older aged players)

  • Extensive cultural research and inclusive representation

  • Used mechanics as metaphor throughout

Thank you for taking the time to look over my video games portfolio.

 

If you are interested, please take a look at my resume available below.

 

For any questions, comments or an engaging discussion about video game design, please contact me with the info at the bottom of the page.

Benjamin Faulkner

Video Game Designer